QingZhu
Member Since April 2025
0 completed commissions

This is an Artists&Clients: Artist account.

Last Active: 4 days ago

Indonesia

I’m a 3D Character Artist and Digital Sculptor specializing in both stylized and realistic characters for collectibles, games, and 3D printing. I focus on high-detail sculpting, strong anatomical understanding, and creating production-ready models from concept to final output—whether digital renders or physical prints.

With experience using ZBrush, Blender, Maya, and Substance Painter, I bring characters to life by transforming creative ideas into detailed digital and physical forms. My workflow is optimized for visual quality and technical accuracy, ideal for animation, real-time engines, or resin printing.

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